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Course Outline

Introduction

  • Go as a language for web and systems programming
  • Comparison of Go with C, JavaScript, Ruby, etc.

Setting up the development environment

Utilizing Go variables, constants, and types

Applying math operators in Go

Working with dates and times in Go

Employing Go pointers, arrays, slices, maps, and structures

Implementing conditional logic using Switch and For loops

Defining and calling functions in Go

Building a web application in Go

Using the Go runtime to build and compile a project

Reading and writing data to and from file systems and the web

Debugging the application

Applying interfaces to reduce application complexity

Creating a project package

Introducing concurrency with Go Routines and Channels

Optimizing the application

Deploying the application

Conclusion

Requirements

  • Familiarity with general programming principles.

Target Audience

  • Developers.
 28 Hours

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