Get in Touch

Course Outline

1. GUIDING PRINCIPLES

Examine the fundamental principles of user-centred design

Introduction to ISO9241 as a critical standard in the field of usability

Distinguish clearly between usability and user experience

Accurately identify user needs and objectives

2. USER RESEARCH

Outline the appropriate components of use

Formulate effective methods for interviewing target audiences

Differentiate between observation and interpretation

Collect and analyze high-quality user data

Formulate effective research techniques and methodologies

3. ILLUSTRATING THE CONTEXT OF USE

Recognize potential users of your product or system

Develop product personas and interpret their specific needs

Apply Hick’s Law to understand the relationship between interface choices and cognitive load

Manage and define the key elements of user stories

4. MEASURING USABILITY

Assess usability through metrics of effectiveness, efficiency, and satisfaction

Leverage behavioral data to evaluate design concepts

Select design alternatives using A/B testing methods

Understand the significance of iterative design

5. INFORMATION ARCHITECTURE

Transform unstructured information into a coherent experience

Establish effective flows between users and products or services

Systematically organize, structure, and label content, functions, and features

Distinguish between implementation models, mental models, and conceptual models

6. INTERACTION DESIGN

Describe various user interface design patterns with confidence

Select appropriate interactive controls for user interface design

Define the concept of progressive disclosure

Clarify the distinction between interaction design and information architecture

Highlight the role of consistency in user interface design

7. VISUAL DESIGN

Develop user interface designs that leverage universal visual design principles.

Evaluate the quality of page layouts

Select suitable interactive controls within user interface design

Enhance research insights through eye-tracking methodology

8. INTERFACE PROTOTYPING

Select appropriate prototyping methods, such as paper or digital prototypes

Differentiate between prototypes and sketches

Explore multiple design solutions before finalizing a specific approach

Create paper prototypes in a practical manner

9. USABILITY EVALUATION

Apply Jacob Nielsen’s Usability heuristics and other relevant usability principles

Identify various forms of usability evaluation

Document data derived from usability evaluations

Assess system usability by applying established usability heuristics.

Requirements

No prior specific requirements are necessary to participate in this course.

 28 Hours

Number of participants


Price per participant

Testimonials (7)

Upcoming Courses

Related Categories