Get in Touch
 Duration 21 hours

Course Outline

Familiarization with SimLab Composer Ultimate

  • Review of the interface and workspace layout
  • Initializing projects and navigating the toolset
  • Core concepts of 3D scene structuring

Modeling and Scene Construction

  • Generating and importing 3D assets
  • Managing geometry and hierarchical structures
  • Building intricate scene compositions

Materials and Texturing

  • Application and modification of materials
  • Handling textures and surface attributes
  • Foundations of lighting for visual fidelity

VR Exporting from SimLab Composer

  • Readying models for VR output
  • Tuning assets for real-time rendering efficiency
  • Outputting VR-compatible projects from SimLab

Getting Started with Meta Quest 3

  • Unboxing and initial configuration
  • Setting up user accounts and preferences
  • Exploring navigation, interaction, and core features

Connecting SimLab Composer with Meta Quest 3

  • Defining the workflow for VR deployment
  • Migrating SimLab VR projects to the Meta Quest 3
  • Validating and polishing the immersive experience

Practical VR Application

  • Live session applying SimLab projects on Meta Quest 3
  • Collaborative and presentation-based scenarios
  • Resolving common technical issues

Conclusion and Future Directions

Requirements

  • A solid grasp of 3D design principles
  • Hands-on experience with standard computer graphics software
  • Prior knowledge of VR concepts is beneficial but not mandatory

Target Audience

  • 3D Designers
  • Professionals in training and visualization
  • IT personnel responsible for VR project support

Number of participants


Price per participant

Upcoming Courses

Related Categories