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Course Outline

Getting Started with Flutter

  • Installing Flutter and Dart.
  • Utilizing Flutter Doctor and command-line interface (CLI) tools.
  • Creating a initial Flutter project.

Understanding Flutter Architecture

  • Widgets, rendering processes, and layer structure.
  • Stateless versus Stateful widgets.
  • Material Design and Cupertino widgets.

Layouts and Navigation

  • Row, Column, Stack, and other layout widgets.
  • Designing responsive UIs with MediaQuery and LayoutBuilder.
  • Navigation and routing strategies.

State Management

  • Comparing setState, Provider, and Riverpod.
  • Handling complex state scenarios.
  • Best practices for scalable applications.

Working with Forms and Input

  • Text input, validation, and form widgets.
  • Managing user interactions.
  • Focus management and keyboard control.

Using Packages and Accessing Device Features

  • Adding and managing packages from pub.dev.
  • Utilizing plugins for camera, location, and storage.
  • Integrating with platform-specific APIs.

Testing, Debugging, and Deployment

  • Conducting unit, widget, and integration testing.
  • Using hot reload and performance analysis tools.
  • Building APKs and deploying to app stores.

Project: Build a Complete Application

  • Design and architecture planning.
  • Feature implementation.
  • Testing and final deployment.

Summary and Next Steps

Requirements

  • A foundational understanding of programming concepts.
  • Familiarity with basic UI/UX principles.
  • A willingness to learn Dart and application development.

Audience

  • Developers new to Flutter and Dart.
  • Mobile app developers looking for a cross-platform solution.
  • Software engineers interested in modern UI frameworks.
 35 Hours

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