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Course Outline
Introduction
- Defining programming and its relevance
- History of programming
- Opportunities for automating tasks via software
- The role of programmers and computers in the enterprise
- Current market trends in programming and development
- Declarative versus imperative programming: How and What?
- The Turing machine
- Consolidation, compilation, and "on-the-fly" interpretation
Review of Logic and Boolean Algebra
- Predicates
- Logical sentences
- Tautologies
- Boolean algebra
Your First Program
- Structural approaches
- Functional approaches
- Object-based approaches
- Alternative paradigms
Primitive Types
- String representation
- Integers
- Floating-point numbers
- Booleans
- Null type
- Blank or uninitialized values
- Strong vs. weak typing
Data Structures
- FIFO and FILO concepts
- Stacks
- Queues
- Declaring arrays and lists
- Indexing
- Maps
- Records
- Trees
Operators
- Assignment operators
- Arithmetic operators
- Comparison operators
- Comparing values across different languages
- Bitwise operators
- Concatenation
- Increment and decrement operators
- Common errors
Program Control Flow
- if and if-else statements
- goto statements and discussion of application issues
- switch statements
- for and for-in loops
- while and do-while loops
- foreach loops
- Loop termination
Creating Reusable Code
- Functional Programming
- Object-Oriented Programming
Functional Programming Paradigms
- Understanding functions
- Functions and procedures
- Foundations of lambda calculus
- Function arguments
- Returning values
- Functions as arguments
- Anonymous functions
- Closures
- Recursion
Object-Oriented Programming Paradigms
- Representing real-world entities: philosophy and ontology
- Deciding between objects and other types
- Class declaration
- Creating class instances
- Fields: the state of an object
- Methods: object behavior
- Abstraction
- Encapsulation
- Inheritance
- Polymorphism
- Association and aggregation
- Delegation and separation of object relationships
- Modules, packages, and libraries
- API sharing
- Modeling systems as classes and objects
- Describing and programming relationships between classes
- Programming from a business perspective
Best Programming Practices
- Pitfalls and common errors
- High-level code interpreted at a low level
- Code optimization
- The KISS principle
- The DRY principle
- The "Worse is Better" principle
- Separating abstraction from implementation
- Methods for detecting logic errors in programs
- Formatting conventions
- Code commenting
- Software metrics
Overview of Technologies and Languages
- Application domains of these languages
- Key language features
- Development prospects
- Future directions: algorithms, code optimization, implementing patterns, design patterns, architectural patterns, and analytical standards
- Reducing control structures through artificial intelligence and automated decision-making
- Platform selection: individual consultations
35 Hours
Testimonials (5)
The Trainer was very patient with everybody, and was willing to repeat if people did not understand. He made sure everybody understood before he continued
Henry - Vodacom
Course - Introduction to Programming
It has given me a solid foundation to depart into the rabbit hole of programming :)
Andrew Jones - Vodacom
Course - Introduction to Programming
The lecturer had extensive knowledge about the subject matter and was willing to share.
Clive Lloyd - Vodacom
Course - Introduction to Programming
The content was sufficiently detailed in order for me to grasp the fundamentals and concepts, and the delivery was well executed.
Anwar - Vodacom
Course - Introduction to Programming
Patience and pace