Delivered either online or on-site, our instructor-led Unreal training programs use interactive discussion and practical exercises to teach the fundamentals of game development with Unreal Engine. Participants are given the opportunity to apply these skills by creating their own sample game.
Unreal training is offered as both "online live training" and "onsite live training". Online sessions (also referred to as "remote live training") are conducted through an interactive remote desktop. Onsite live training can be delivered locally at your customer premises in Prague or at NobleProg corporate training centers in Prague.
From Prague Main Train Station (Praha hlavní nádraží)
Take tram 9 from Hlavní nádraží toward Sídliště Řepy.
Get off at Újezd.
Walk about 10 minutes toward Malostranské náměstí / Prokopská.
Continue along Prokopská to 296/8.
Alternative: Take the metro C from Hlavní nádraží → Muzeum, change to metro A → Malostranská, then walk across Malá Strana. This involves more walking.
From Prague Bus Station — Florenc
Take metro B from Florenc toward Zličín.
Get off at Můstek.
Change to metro A toward Nemocnice Motol.
Get off at Malostranská.
Walk approximately 10–15 minutes to Prokopská 296/8.
This live, instructor-led session on Prague, conducted either online or onsite, targets game developers and UGC creators ranging from novice to intermediate proficiency. It focuses on enabling participants to design, develop, and distribute interactive and revenue-generating experiences for the Fortnite community.
By the conclusion of this training, participants will be able to:
Understand the core principles of UEFN and its function in producing user-generated content for Fortnite.
Navigate the UEFN workspace, initialize projects, and handle assets with proficiency.
Create and launch custom Fortnite experiences by utilizing worldbuilding and terrain editing tools.
Apply fundamental programming logic using the Verse scripting language.
Collaborate on UEFN projects and prepare for monetization avenues within the Fortnite ecosystem.
This instructor-led, live training in Prague (online or onsite) is aimed at intermediate-level to advanced-level 3D artists, game developers, and visualization professionals who wish to leverage their skills in Autodesk 3ds Max and learn how to create immersive real-time experiences in Unreal Engine.
By the end of this training, participants will be able to:
Understand the key differences between 3ds Max and Unreal Engine workflows.
Import 3D models, animations, and assets from 3ds Max into Unreal Engine.
Create and customize materials, textures, and shaders in Unreal Engine.
Set up dynamic lighting and global illumination for real-time rendering.
Implement interactivity and gameplay mechanics using Blueprint visual scripting.
Optimize assets and scenes for real-time performance and efficiency.
This instructor-led, live training in Prague (online or onsite) is designed for game developers seeking a comprehensive understanding of UE5 and how to utilize it to create stunning real-time content.
Upon completion of this training, participants will be equipped to:
Gain knowledge of and insight into the new features introduced in the UE5 release.
Leverage UE5’s real-time 3D capabilities to generate realistic visuals.
Explore and construct visual worlds and games.
Learn and master fundamental game design principles.
Produce cutscene animations.
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Testimonials (1)
I like how the course is built to the needs of what we are looking to create for work.
Alexius Burris - Weatherford
Course - From 3ds Max to Unreal: Mastering Real-Time Visualization
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